Building My 29 Card Game App Using AI + Kotlin (Jetpack Compose)

 

๐ŸŽฎ Building My 29 Card Game App Using AI +  Kotlin (Jetpack Compose)

๐Ÿš€ Introduction

The 29 card game is one of the most loved trick-taking card games in India. Growing up, I played this game countless times with friends and family. Recently, I decided to bring this classic experience to mobile — and not just in a traditional way, but by using AI-powered development.

In this blog, I’ll share how I built my offline Android game using Gemini Agentic AIKotlin, and Jetpack Compose, and successfully published it on the Google Play Store.


๐Ÿ“ฑ Try the Game

You can download and play the game here:
๐Ÿ‘‰ https://play.google.com/store/apps/details?id=com.developergame.cardgame29

This is a fully offline game, so you can enjoy it anytime without internet access.


๐Ÿ’ก Why I Built This Game

I wanted to:

  • Digitize a traditional Indian card game

  • Create a lightweight offline experience

  • Experiment with AI-assisted coding (Gemini)

  • Improve my Android development skills using modern tools


๐Ÿค– Using Gemini Agentic AI

One of the most exciting parts of this project was using Gemini AI to speed up development.

Here’s how it helped me:

  • Generated game logic ideas

  • Assisted in writing Kotlin functions

  • Helped debug issues faster

  • Suggested UI improvements

Instead of replacing development, AI acted like a smart coding partner.


๐Ÿ› ️ Tech Stack

I used modern Android development tools:

  • Language: Kotlin

  • UI: Jetpack Compose

  • IDE: Android Studio

  • Architecture: Clean & modular approach

  • AI Support: Gemini Agentic AI

Jetpack Compose made it easier to design a clean and responsive UI without XML.


๐ŸŽฏ Key Features of the App

  • ๐Ÿƒ Classic 29 card gameplay

  • ๐Ÿค– Smart AI opponents

  • ๐Ÿ“ถ Fully offline (no internet required)

  • ๐ŸŽจ Clean and modern UI

  • ⚡ Lightweight and fast


๐ŸŽฎ Challenges Faced

Building a card game is not as simple as it looks. Some challenges I faced:

  • Implementing bidding logic correctly

  • Managing AI player decisions

  • Handling game state and turns

  • Designing a smooth and intuitive UI

With the help of AI and continuous testing, I was able to overcome these challenges.


๐Ÿ“ˆ Publishing on Play Store

After development, I:

  • Generated a signed APK / App Bundle

  • Created Play Store assets (icon, screenshots, description)

  • Uploaded and tested the app

Seeing the game live on the Play Store was a really rewarding moment.


๐Ÿ”ฎ What’s Next

I plan to improve the game by adding:

  • Multiplayer mode (online)

  • More animations and sound effects

  • Leaderboards and achievements


๐Ÿ™Œ Final Thoughts

This project shows how traditional games + modern AI tools can create something exciting.

If you're a developer, I highly recommend experimenting with AI tools like Gemini — they can significantly boost your productivity.

And if you enjoy card games, give my app a try and let me know your feedback!


๐Ÿ’ฌ Let’s Connect

If you have suggestions or ideas, feel free to comment on this blog. I’d love to improve the game based on your feedback.

Thanks for reading! ๐Ÿš€

Comments